MASH 3.3.2

11/08/2015 - There was a bug in the original 3.3.2 release which meant rendering was broken. If you've already downloaded then we've overwritten the installers so either log-in to your account and download the installers again or you can also click the link in your order email.

 

MASH 3.3.2 for Maya 2016 / 2015

 

Bugs:

 

2016 Parallel Mode:

All nodes should now work in Parallel mode (Maya 2016’s default).

 

Noise:

Fixed stepping that occurred in huge scenes when using Perlin noise.

Fixed a bug with Perlin Looping Z amplitude values.

 

Random:

Occasionally points would go bonkers with high random numbers, this has been fixed.

 

Falloff:

Falloff calculations are now slightly faster (spherical) and significantly faster (cubic).

 

Distribute:

The Distribute node has had it’s internal organs rearranged, meaning that Falloff Objects and Strength Maps should now work in a more intuitive way.

Random Seed now affects spherical animation.

When the number of points was set to 1 and you added a Distribute node, the single point disappeared. This has been fixed.

Windows only: Switching from Grid to Radial occasionally caused an error.

 

General:

MASH uses less memory.

 

Baking:

Flushing the undo queue now defaults to off.

Visibility is now baked correctly.

 

Please Note:

Selection set mode has been deprecated as it is incompatible with Maya 2016+, it will be removed in the future.

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